Event Title

The Effects of Various Video Game Genres on Cognition and Brainwaves

Location

CSU Ballroom

Start Date

21-4-2014 2:00 PM

End Date

21-4-2014 3:30 PM

Student's Major

Psychology

Student's College

Social and Behavioral Sciences

Mentor's Name

Moses Langley

Mentor's Email Address

moses.langley@mnsu.edu

Mentor's Department

Psychology

Mentor's College

Social and Behavioral Sciences

Description

As the world changes the way people entertain themselves changes. It is important to understand how these changes in entertainment impact individuals. The prevalence of video games as a medium cannot be overstated; in the United States alone, 51% of households have some sort of dedicated gaming console. As a result of the increasing exposure of video games to the general public, psychologists have been trying to pin down exactly what impact video games have on humans for decades. Research has largely focused on the effects of violence, but has been inconclusive. We sought out to see whether or not any differences exist between the brain waves of those participating in high violence games (e.g. First Person Shooters) and low violence games (e.g. Turn Based Strategy) and also whether or not exposure to these varied genres of games return different results on various affect surveys.

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Apr 21st, 2:00 PM Apr 21st, 3:30 PM

The Effects of Various Video Game Genres on Cognition and Brainwaves

CSU Ballroom

As the world changes the way people entertain themselves changes. It is important to understand how these changes in entertainment impact individuals. The prevalence of video games as a medium cannot be overstated; in the United States alone, 51% of households have some sort of dedicated gaming console. As a result of the increasing exposure of video games to the general public, psychologists have been trying to pin down exactly what impact video games have on humans for decades. Research has largely focused on the effects of violence, but has been inconclusive. We sought out to see whether or not any differences exist between the brain waves of those participating in high violence games (e.g. First Person Shooters) and low violence games (e.g. Turn Based Strategy) and also whether or not exposure to these varied genres of games return different results on various affect surveys.

Recommended Citation

Hensersky, Travis. "The Effects of Various Video Game Genres on Cognition and Brainwaves." Undergraduate Research Symposium, Mankato, MN, April 21, 2014.
http://cornerstone.lib.mnsu.edu/urs/2014/poster_session_B/38