The Effects of Various Video Game Genres on Cognition and Brainwaves
Location
CSU Ballroom
Start Date
21-4-2014 2:00 PM
End Date
21-4-2014 3:30 PM
Student's Major
Psychology
Student's College
Social and Behavioral Sciences
Mentor's Name
Moses Langley
Mentor's Email Address
moses.langley@mnsu.edu
Mentor's Department
Psychology
Mentor's College
Social and Behavioral Sciences
Description
As the world changes the way people entertain themselves changes. It is important to understand how these changes in entertainment impact individuals. The prevalence of video games as a medium cannot be overstated; in the United States alone, 51% of households have some sort of dedicated gaming console. As a result of the increasing exposure of video games to the general public, psychologists have been trying to pin down exactly what impact video games have on humans for decades. Research has largely focused on the effects of violence, but has been inconclusive. We sought out to see whether or not any differences exist between the brain waves of those participating in high violence games (e.g. First Person Shooters) and low violence games (e.g. Turn Based Strategy) and also whether or not exposure to these varied genres of games return different results on various affect surveys.
The Effects of Various Video Game Genres on Cognition and Brainwaves
CSU Ballroom
As the world changes the way people entertain themselves changes. It is important to understand how these changes in entertainment impact individuals. The prevalence of video games as a medium cannot be overstated; in the United States alone, 51% of households have some sort of dedicated gaming console. As a result of the increasing exposure of video games to the general public, psychologists have been trying to pin down exactly what impact video games have on humans for decades. Research has largely focused on the effects of violence, but has been inconclusive. We sought out to see whether or not any differences exist between the brain waves of those participating in high violence games (e.g. First Person Shooters) and low violence games (e.g. Turn Based Strategy) and also whether or not exposure to these varied genres of games return different results on various affect surveys.
Recommended Citation
Hensersky, Travis. "The Effects of Various Video Game Genres on Cognition and Brainwaves." Undergraduate Research Symposium, Mankato, MN, April 21, 2014.
https://cornerstone.lib.mnsu.edu/urs/2014/poster_session_B/38