Teaching Strategies: Games, Simulations and Gamification

Carrie Lewis Miller, Minnesota State University, Mankato
Michael Manderfeld, Minnesota State University, Mankato
Elizabeth A. Harsma, Minnesota State University, Mankato

Abstract

According to Lewis, Lancaster, Savenye and Haas (2013), “the goal of using games in any learning scenario, whether Civics or Social Studies, Math or Reading, is to engage the learner and provide them motivation to continue exploring the content in a meaningful way” (p. 7).