Adapting the Kolb Model for Authentic Instructional Design Projects: The 4-C Framework
Document Type
Article
Publication Date
2018
Abstract
Background: Authentic, real-world projects are the key to providing opportunities for instructional design graduate students to increase the skills they will need once they enter the job market.
Purpose: While experiential learning experiences can enhance skill transfer and allow students to network and create artifacts that can be added to a design portfolio, working with student design teams requires additional communication and support on the part of the client.
Approach: Building on the Kolb Model of Experiential Learning and the Stout-Rostron model, a 4-C Framework was developed to help create more effective experiential learning experiences for instructional design students.
Implications: Case studies are presented that illustrate some of the challenges and successes of working with student instructional design teams on real-world projects.
Department
IT Solutions
Publication Title
Scholarship of Teaching and Learning, Innovative Pedagogy
Recommended Citation
Miller, C. L., & Grooms, J. C. (2018). Adapting the Kolb Model for authentic instructional design projects: The 4-C framework. Scholarship of Teaching and Learning, Innovative Pedagogy, 1, 35-49. https://digitalcommons.humboldt.edu/sotl_ip/vol1/iss1/5/
Publisher's Copyright and Source
Digital Commons @ Cal Poly Humboldt © 2022
Creative Commons License
This work is licensed under a Creative Commons Attribution-NonCommercial 4.0 International License